This axis explores the intersection between digital tools, collective memory and community building. Our projects recover local stories, strengthen intergenerational bonds and create new forms of cohesion by blending artistic practices with technology. Audiovisual works, digital scenography workshops and interactive residencies allow participants to express themselves while preserving cultural heritage. Technology is not seen as a barrier but as a bridge: a medium that amplifies voices, connects generations and transforms rural and peripheral contexts into spaces of innovation. These projects highlight how digital inclusion can coexist with tradition, creating contemporary artistic experiences rooted in memory and community.

  • Weaving Memories and Stories (Tejiendo memorias e historias)
    Oct 2024–Feb 2025, Sepúlveda & Urueñas (Spain) – Partners: Cáritas Parroquial, Funders: Fundación La Caixa
    Format: Audiovisual artistic-social project | Participants: Residents of 2 care homes | SDGs: 10, 11
    Outcome: Intergenerational audiovisual laboratory preserving memory
  • Reflections of the Future (Reflejos del Futuro)
    May–Jun 2024, Sepúlveda (Spain) – Partners: CEO Virgen de la Peña, Cáritas Parroquial, Sepúlveda Council Funders: Pacto de Estado-Ministry of Equality
    Format: Audiovisual artistic-social project | Participants: Students + elderly residents | SDGs: 5, 10
    Outcome: Promoted gender equality and intergenerational dialogue
  • ChloroPHY.ll (FL)uo_rescence
    May 2023, Fondi, Lazio (Italy) –  Istituto Comprensivo Milani as part of the Visionaria project, funded by MiC and MIM.
    Format: Artistic and multimedia workshop | Participants: 40 School participants | SDGs: 4, 13
    Outcome: Environmental awareness through digital art
  • Digital Scenography Workshop
    Jul 2024, Melissa (Italy) – RaMe Festival
    Format: Digital scenography workshop | Participants: Creative residence participants | SDGs: 4, 12
    Outcome: Introduced digital scenography tools
  • Video Education & Editing Lab (Laboratorio di Educazione ed elaborazione video)
    Jun 2019, Trigoria (Italy) – Ludoteca Il Mondo è Mio
    Format: Video education lab | Participants: ~15 children | SDGs: 4
    Outcome: Developed basic video editing skills
  • Resolume Arena Workshop
    Jun–Jul 2019, Rome (Italy) – Sapienza Università di Roma
    Format: Digital media workshop | Participants: University master students | SDGs: 4, 12
    Outcome: Applied VR and new media art to heritage projects
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