Upcoming events


Il laboratorio di animazione analogica è un percorso creativo che vuole connettere le forme più intuitive con l’atto di creare, giocare e improvvisare usando soltanto la carta, la luce e l’immaginazione. Durante il percorso si metteranno in pratica le tecniche di formazione di gruppo, l’esercitazione della creatività e il lavoro motorio per la produzione di un’animazione analogica utilizzando tecniche del teatro di ombre e il kamishibai. 

MUNICIPIO V: Il laboratorio si rivolge a ragazze e ragazzi tra gli 11 e i 14 anni, inizierà il 28 maggio presso Casale Garibaldi e si svolgerà ogni venerdì dalle ore 16 alle 19 per un totale di 8 incontri.

MUNICIPIO VII: Il laboratorio si rivolge a ragazze e ragazzi tra gli 11 e i 14 anni, inizierà l'11 giugno presso Cooperativa Cecilia e si svolgerà ogni venerdì dalle ore 10 alle 13 per un totale di 8 incontri.

Per info e adesioni per il Municipio V: This email address is being protected from spambots. You need JavaScript enabled to view it.
Per info e adesioni per il Municipio VII: This email address is being protected from spambots. You need JavaScript enabled to view it.


4th BE-COMING TREE Collective Live Art event via Zoom


We are so excited to partecipate at the 4th Global Be-coming Tree Live Art event the next April 24th. We'll perform our eco-action called How alive... How toxic? 

Be-coming Tree durational Live Art events showcase artists from all over the world interacting simultaneously with trees in their local environment. On a shared Zoom screen, audiences witness actions, stillness, dance, ritual... and hear a live soundscape created from digitised tree data by TalkingTrees.com. Artists will perform in 3 groups: the first 11.00-12.00 BST, the second 12.30-13.30 BST, the third 14.30-15.30 BST.

Every pay-what-you-can ticket to attend Be-coming Tree events includes a donation to plant a rainforest tree via TreeSisters: women seeding change.


Genesis Virtual Exhibition - IT HAS BEEN EXTENDED UNTIL 3RD APRIL


We are very happy to participate in the Genesis exhibition.

From 24 to 30 March in The Holy Art Gallery will be exhibited R4N What the mother feeds on, the embryo feeds, two hand-colored photographs.

You can see the exhibition virtually by clicking on this link.







On March 22, World Water Day, the MOV Festival will be held, an especial edition dedicated to water. L4R's 𝙰𝚜é𝚡𝚎𝚛𝚊𝚙ó work was selected through the open call and will be screened in the swimming pool of the Casa Bicho in Rio de Janeiro.

The event will be broadcast live on YouTube on March 22, 2021 at 19.30  (GMT-3)







We're so excited to announce that our first filter is 𝗻𝗼𝘄 𝗮𝘃𝗮𝗶𝗹𝗮𝗯𝗹𝗲 on Facebook and Instagram!

The facemask is inspired by the video installation under the same name N0N C0NF0RME.

Now you can try it. Don't forget to tag us, we love to see you inside of N0N C0NF0RME set. 𝗘𝗻𝗷𝗼𝘆 𝗶𝘁!

Open the link with your device to try the filter: Facebook / Instagram



From 19 to 22 December in Rome, the 5th edition of RGB LIGHT EXPERIENCE.

Eighteen site-specific light works, signed by national and international artists and light designers, in four places in the capital, a traveling exhibition that for four days tries to redesign urban architectural surfaces, creating new imaginaries that focus on a different relationship between Man and Nature and transforming the city into a real open-air museum.

All the info on the official event here.


Video mapping: virtualizzazione degli spazi pubblici

by Tiago Ignacio Branchini
Editor: Youcanprint
2019, 132pp.
ISBN: 9788831634700
The goal of this research is to examine video mapping, also known as mapped projection or simply mapping, in today's context. This technique consists in projecting a video making it coincide with the geometry of a physical reality, that is, transforming the identity of a surface into a multimedia screen equipped with new properties. This technique is very versatile adapting perfectly to different fields such as scenography, video art, video culture, installations or projections on monuments, buildings and structures. It has the ability to recreate an immersive and, at the same time, synaesthetic environment. This survey reflects, contextualizes and studies the concept of virtual and the relationship with new media, its origins and its use as a means in the context of political and social activism. To understand it better, from this perspective, the thought and some key works of the Polish artist Krzysztof Wodiczko were analyzed.

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